I still like magazines!

Post ImageDon Dodge asks whether newspapers and magazines are dying. I’ve been in this discussion before, at least for newspapers:

I hate almost everything about newspapers. I don’t like the size of the paper. I don’t like the way it makes everything black. I don’t like that every page has to be jammed full of stuff. I don’t like that the pages are not full color. I don’t like that once I find something interesting, I can’t do anything with it (like send it to a friend, or blog about it with a link, etc).

Needless to say, I think newspapers are a dying breed. Or if not dying, at least drastically changing (I still read newspaper websites online, for instance). The physical newspaper as we know it, won’t be around too much longer.

Magazines, on the other hand, will be around for a while I think. I’ll give you two pieces of evidence to support this. One is Chris Anderson’s mainstream media meltdown which shows that while newspapers, television, music, and others are losing eyeballs and subscribers like crazy, books and magazines are somewhat mixed. This suggests to me that people find magazines more valuable than say, a newspaper. Not the content itself (I am not suggesting that people don’t find a TV show valuable) but the medium – I think people like physical magazines and books.

Which brings me to my second piece of evidence – the magazine itself! Despite still not being able to do anything with the content in a magazine, the size is usually comfortable, and the pages are cleanly laid out and colorful (and don’t make my hands black). I often will refer back to a magazine article (and the articles themselves are usually longer and more indepth than your typical newspaper story). Don thinks the outlook for magazines might be worse than newspapers because newspapers are local focused. Perhaps he’s right, but I think it takes longer for a magazine article to be out of date than a newspaper story. There’s hope for magazines yet.

Don also asks: “What are your reading habits? How do they compare to your parents reading habits?” Probably not fair for me to answer that question, as my parents are fairly young and very tech savvy. My Dad subscribes to the Edmonton Journal online, and I doubt they read any other physical papers except the local “Inuvik Drum” (which I think is probably the norm in towns of only 3000 people).

Bottom line – newspapers will disappear and I won’t be sad to see them go. Magazines may disappear too, but it will take longer, and until we have digital books or magazines*, I’ll be sad to see them go.

Note: I’ve never actually subscribed to a magazine. I’m very a much a “buy on the spot when I see one that looks interesting” kind of magazine shopper.

* – by this I mean a physical book or magazine that looks like one today, except that it wirelessly connects to the Internet to update the content to be whatever I want to read. So pages don’t have “print” on them per se. This gives you the full benefits of say, a laptop, but with a form factor that is more natural and easy to read. And believe me, it’s coming.

Read: Don Dodge

Visualizing Information

Post ImageOne thing that really interests me is the different ways in which you can visualize information. Most often, text is simply not the best way. A picture really is worth a thousand words! Audio and video or animation of some sort can also be quite helpful in trying to comprehend something that may be difficult using just words. A good example is this post put together by Matt at the Signals vs. Noise blog:

Science presents some of the most interesting challenges for information designers. How do you help people grasp sizes, distances, and ratios that are nearly unimaginable?

You’ve got to check out some of the images he found, especially if you’re a teacher or parent. There’s some really interesting stuff! My favorite is the image of our solar system.

Read: Signals vs. Noise

Notes for 9/3/2006

Here are my weekly notes for the first Sunday of September:

  • As soon as this post is done, we’re going to publish a bunch of changes for Podcast Spot and send out more tester accounts! We’re a little late sending the accounts out, but we took the extra time to implement some new features 🙂
  • There were two, count ’em two, articles on CNET this week (here and here) about fiber optics improving lighting technology. Is the lightbulb dead? Probably not for a while.
  • An interesting retrospective on President Bush and 9/11 from The Economist.
  • Tom leaves for Red Deer tomorrow! We went down this weekend to sort out his place, so he has somewhere to live now. And his room has the largest non-walk-in closet I have ever seen! Good luck Tom! Oh, and study hard and all that jazz 😉
  • Message to Kim: are you reading this? are your residents treating you well? getting any sleep?
  • Message for Megan: where oh where is Megan’s favorite book!? If you have it, let her know! (wouldn’t it be awesome if someone actually read this and gave her back her book? haha…unless I have it…probably not gonna happen.)
  • Not sure when it was announced, but I stumbled across the Web 2.0 Expo this past week. Looks interesting!
  • Most awesome music video ever!

REVIEW: The Game by Neil Strauss

Post ImageA few weeks ago Sharon borrowed The Game from the library, and when she was done, lent it to me to read. I planned to write a review after reading it, but never found the time. As a result, the book has been overdue twice now (she renewed it once). I figured I should get to writing the review after all, or these 25 cents/day fees are going to add up.

If you walk into a bookstore or library and pick up the book from the shelf, try to do it without smirking. You won’t be able to! The cover of the book is black leather, the text on the cover and the edges of the paper are gold, and it has a red bookmark ribbon too. If you ignore the little woman stripper icons on the front, you could glance at the book and mistake it for The Bible. Excellent design for a book like this!

The Game: Penetrating The Secret Society of Pickup Artists chronicles the two year journey of author Neil Strauss who, while researching for the book, became the world’s best pickup artist. Strauss becomes “Style” and he quickly devotes himself to learning from all the pickup artists he can find, in order to become the best. Along the way, he encounters people like Tom Cruise, Paris Hilton, Britney Spears, and even lives with Courtney Love for a while. To some in the pickup artist community he’s a god, to others he is an enemy to be feared. Eventually he gets out of the game, but I’ll leave it up to you to find out how and why.

At times the book is funny, while others its sad. Some sections are quite instructive, while others are better read as a warning. On the whole, I felt what Strauss was try to say with the book is that if you think becoming a pickup artist will solve all your problems, you’re wrong. He tells of numerous individuals who devote themselves to sarging (as picking up a woman is called) and subsequently ignore the rest of their lives. That said, Strauss himself clearly benefited from becoming a pickup artist. I think different readers will draw different messages from the book.

The best section of the book as far as I am concerned is the glossary, which contains dozens of terms used by people in the pickup artist community and throughout the book itself. Things like sarging, IOI (indicator of interest), neg (a backhanded compliment or seemingly accidental insult delivered to a beautiful woman, such as “nice nails, are they real?”), AFC (average frustrated chump), AMOG (alpha male of group), and many more. I found the lexicon to be quite entertaining. It reminded me of my days as a clan member in the computer game TFC.

Overall, I really enjoyed the book. It was a fairly quick read, and Strauss keeps it entertaining from start to finish. The subtitle of the book is very telling – this is not a guide or handbook for wannabe pickup artists. Instead, it’s a journey that Strauss is willing to take you along on. Despite having time to reflect on the story (and checking online to see if things Strauss mentions actually exist – they do) I still find it hard to believe there are pickup artists out there. This book tells a pretty incredible tale, and I’m sure some people will be offended. Others, such as myself, will most certainly be entertained.

The 2 Biggest Problems With Web 2.0

Post ImageOkay, I admit, there are far more problems with Web 2.0 than simply two, but there are two in particular that bug me. The first is the general idea that it’s okay to not have a business model from the get-go. The second is the idea that Web 2.0 will be funded almost entirely by advertising. I think both of these things are very wrong.

1. No Business Model? No Problem!
This one drives me nuts every time I see it. Dead 2.0 nailed it today when he ripped apart an interview with venture capitalist Paul Graham. In fact, I think it might be Dead 2.0’s best post yet. Anyway, I don’t understand why so many people think it’s okay to figure out a business model later. There can only be one Google, can’t there?

I’ve been to countless seminars, courses, speeches, and other events with really incredibly smart business people, and I’ve never heard any of them say it’s okay to figure out how you’re going to make money later. If we had taken that approach with Paramagnus, there’s no way we’d have made the finals of VenturePrize or won the Wes Nicol. At no point in the training sessions did we hear “make something people want first, then try to make money off it later.” Like Dead 2.0 says:

Great. I would like a flying car, and a lasergun. Also, a Web site with all the news, music, porn, and copyrighted videos I want, and it should all be free. I want that. Please build it.

I think this is the single biggest problem with Web 2.0. I look at it this way: the original bubble burst because you had lots of companies with no products (seriously, there were lots of companies who did something, but you weren’t sure what) and no revenue streams. With Web 2.0 thus far we have lots of great products, but we’re lacking in the revenue stream department.

I think both are required to be successful.

2. We’ll just sell advertising!
I don’t know when it happened, but somehow the world thinks that advertising will be the key to monetizing all of the new Web 2.0 products. Scoble said this as if it were plain fact today: “Web 2.0 is largely funded by advertising.” Maybe that’s true right now, but will it be true in the future? For some reason, I just have a gut feeling that advertising is not the key. Scoble’s right, advertising is an audience business. So what happens if your livelihood depends on advertising and your audience is dwindling? You’ll probably do some stupid, desperate things to keep the audience. That can’t be good for consumers.

I’m reading James Surowiecki’s The Wisdom of Crowds right now, and advertising in Web 2.0 reminds me of the section where he talks about plank roads. He uses it as an example of an information cascade. Basically what happened is that in the 19th century, a couple of entrepreneurs came up with the idea for a plank road, it seemed to solve all of the major transportation problems of the day. This led others to copy them, and soon there were hundreds if not thousands of these plank roads. Everyone thought plank roads would change the world! They were a panacea! The problem is that they did not last nearly as long as the original creators expected them to. Plank roads weren’t really a panacea. They simply covered up the real problems for a few years.

Is advertising the same? I mean, Google ads are great, because they are usually relevant to what I am looking for. But you can’t put them everywhere can you? Once you leave the web page, you’re screwed (unless Google comes up with some amazing new technology, which they might).

Still, I can’t help but think that advertising is the plank road of Web 2.0 – covering up the real problem (no business model) for a few years. If someone isn’t willing to pay for your service or product, is it really worth offering?

Conclusion
So there you have it, the two biggest problems with Web 2.0 according to me. I’d love to be proven wrong, but I don’t think its going to happen. To say that you’ve created something of value, you need a way to determine whether or not it has any value. Having someone pay for what you’ve created has worked for hundreds of years – why should it change now?

REVIEW: Windows Media Player 11 Beta 2

Post ImageThe second beta version of Windows Media Player 11 has been released. I downloaded and installed the update yesterday, expecting to see something amazing! I was thinking, “ah beta 2, let’s see some great new features!” Alas, I got nothing.

With the exception of a few minor UI details, beta 2 looks a heck of a lot like beta 1. I can only hope this release contains some under-the-hood improvements to justify it’s existence. Performance seems pretty much the same as beta 1. Features look pretty much the same as beta 1. And beta 2 is still missing the things I want most:

  • Why can’t I add a single file without playing it? Give me a damn “Add file to library” menu option that lets me select a specific file! Sometimes the folder monitoring takes a while (especially when you have as many songs as I do) and I just want to add a file. Why this was removed from version 11 is beyond me (it existed in v10).
  • My favorite visualization, Plenoptic Vox, is still missing.
  • Statistics! I liked how in v10 I could click “All Music” and eventually it would show the total number of tracks in my library. That feature is now gone (or if it does exist, I can’t find it). Why not give us a great statistics view that tells me everything about my library?! It can’t be that hard, seriously.

Podcasting is also nowhere to be found, as a few people have noted.

If you’d like, you can read my review of beta 1 here. My advice remains the same – despite the fact that I am running beta 2 pretty much 24/7, I still recommend you wait for the final version (or at least a release candidate).

Read: WMP11 Beta2

Windows Vista RC1 Released

Post ImageWell so much for beta 3 – Microsoft announced today the release of Windows Vista Release Candidate 1, a “near-final” test version of the oft-delayed operating system. I am not planning to download or install it, so I’ll be watching the usual suspects to see what they think of the release. Apparently it contains lots of improvements:

Youll notice a lot of improvements since Beta 2. Weve made some UI adjustments, added more device drivers, and enhanced performance. Were not done yet, however quality will continue to improve. Well keep plugging away on application compatibility, as well as fit and finish, until RTM. If you are an ISV, RC1 is the build you should use for certifying your application.

I hope they have fixed all or at least most of the big problems that testers were citing during the beta 2 phase. I have always said to delay if required, but still, I really want Vista!

Read: Windows Vista