Recap: DemoCamp Edmonton 31

Tonight was robot & games night at Edmonton’s 31st DemoCamp which took place at the Centennial Centre for Interdisciplinary Sciences (CCIS) on the University of Alberta campus. After missing the last two, it was great to be back to see some inspiring new projects and entrepreneurs. You can read my recap of DemoCamp Edmonton 29 here.

If you’re new to DemoCamp, here’s what it’s all about:

“DemoCamp brings together developers, creatives, entrepreneurs and investors to share what they’ve been working on and to find others in the community interested in similar topics. For presenters, it’s a great way to get feedback on what you’re building from peers and the community, all in an informal setting. Started back in 2008, DemoCamp Edmonton has steadily grown into one of the largest in the country, with over 200 people attending each event. The rules for DemoCamp are simple: 7 minutes to demo real, working products, followed by a few minutes for questions, and no slides allowed.”

In order of appearance, tonight’s demos included:

DemoCamp Edmonton 31
Bento Arm

Rory & Jaden showed us the latest version of Bento Arm, a 3D printed robotic arm. It features pressure sensors in the finger tips, servo motors that track velocity and other metrics, potentiometers, and even includes a camera embedded in the palm. The idea with having all of those sensors is to use machine learning to improve its capabilities over time (for instance the camera might recognize objects to help the arm pick them up). The demo showed how the hand could be controlled using a joystick, moving the arm around, and opening and closing the fingers. Bento Arm runs on the Robot Operating System and the team plans to open source everything, hardware and software. To the end the demo, they played rock-paper-scissors against the Bento Arm, which won. Welcome to the future!

DemoCamp Edmonton 31
vrNinja demo

Nathaniel & Alexendar were up next and they showed us vrNinja, a ninja simulation game built for the Oculus Rift VR headset. In the game you are a ninja and you must learn and use new weapons as things get faster and faster. The game features positional audio and requires you to move quite a bit in order to play (so be careful what’s next to you). The team are hoping to release it in the Oculus store in the next month or so, and they have plans to look into the HTC Vive VR headset as well. If you’d like a closer look, you can check out the game this weekend at GDX Edmonton.

DemoCamp Edmonton 31
Anthrobotics

Next, Ian & Evan showed us what they have been working on with Anthrobotics. The idea is to build robots that do all the boring, redundant tasks that we all need to do each day. They showed three prototypes. The first was an anthropomorphic named Robio who sat in a wheelchair. Unfortunately the demo gods got the better of him and the speech demo didn’t work. They said they liked the humanoid form (even though it is difficult to build) because they think it has the greatest potential for being useful in our world. The next two prototypes were a hand that featured and opposable thumb and a leg that could move both entirely and just the foot. They are using Arduino boards right now but have plans to add Raspberry Pis in the future. Their robots are very much in the prototype stage, but if this is what they’re doing in high school, I can’t wait to see what they build in the future!

DemoCamp Edmonton 31
Hugo, the Twitter-powered robot

Jeff and couple of his colleagues from Paper Leaf were up next to show us Hugo, the Twitter-powered robot that you probably tweeted inappropriate things to last year when it launched. The way it works is you tweet something with the hashtag #hugorobot and Hugo will speak it aloud. You can read more about Hugo here. Hugo was a big success, and even helped Paper Leaf to win an ACE Award. At the experiment’s peak, Hugo was receiving 3100 tweets per hour and more than 7000 people watched the livestream. Hugo was posted to Reddit, 4chan, and 9gag, all of which meant that the team had to work hard to keep the blacklist updated. It’s a fun project and Jeff says you could apply the same concepts of social media and crowdsourcing elsewhere.

Our final demo of the evening was from Matt & Logan who showed us RunGunJumpGun. It’s a 2D side-scrolling “helicopter-style” game that they first prototyped at least year’s GDX Edmonton. Now a year later, they have improved and refined the game, and plan to release it this summer. The game features 40 levels that increase along a difficulty curve so that as you progress you should master the skills needed to win. Though honestly the last level looked impossible to pass! There’s a certain amount of frustration that comes along with the style of play, but it also has a high degree of replay-ability. They plan to launch an iPhone version at some point too.

DemoCamp Edmonton 31

Some upcoming events to note:

  • Monthly Hack Day is coming up this Saturday at Startup Edmonton
  • GDX Edmonton takes place Saturday and Sunday at the Robbins Health Learning Centre downtown
  • Preflight Beta takes place Tuesday at Startup Edmonton and “helps founders and product builders experiment and validate a scalable product idea”
  • The full Preflight program started today!
  • The next ROS Robotics Meetup takes place on May 19 at Startup Edmonton

Over 150 meetup events took place at Startup Edmonton last year! Keep an eye on the Startup Edmonton Meetup group for more upcoming events. They have also added a listing of all the meetups taking place at Startup to the website. You can also follow them on Twitter.

See you at DemoCamp Edmonton 32!

Thoughts on my Kinect for Xbox 360

I got what I wanted for Christmas! Santa, aka Sharon, gave me a Kinect for Xbox 360. It’s one of the hottest gadgets out there right now, and Microsoft expected to sell 5 million units by the end of 2010 (we might hear actual sales figures at CES this week). We’ve had fun playing with it over the last week, and it has proven to be a hit with friends and family too.

We have three games – Kinect Adventures, which came with the Kinect, Kinect Joy Ride, and Dance Central. I like different things about each, but I guess my favorite at the moment is Joy Ride. It’s really fun to steer, drift, boost, and stunt the car around the track! The interface seems to be the most touchy of the games, however. Adventures is also fun, but the downside is that it requires a lot of space in order for two players to play together. We have just enough space in our condo after we slide the couch out of the way. Dance Central is probably the most well-known Kinect game, and it is more or less what you’d expect from the makers of Guitar Hero and Rock Band. It’s fun, as long as you’re not afraid to look ridiculous! It also has a really attractive interface, with Minority Report-style swiping, rather than holding your hand stationary to select as in the other two games.

I have to admit, the Kinect is much more of a workout than I anticipated. There is no sitting down! If you play long enough, the Xbox actually pops up a notification asking if you need to take a break.

Kinect Joy Ride

One of the best parts about Adventures, Joy Ride, and Kinect Sports (which we don’t have), is that each game takes photos as you play. Some of them are just embarrassing! But they are fun to look at, and you can upload the photos to KinectShare.com, where you can download them or share them on Facebook. It looks as though that was built specifically for Microsoft’s games, but it would be fun to see it extended Kinect-wide (or better yet, just let me upload straight to Facebook or Flickr).

The picture above is pretty low quality, but I am guessing that is just to save space/bandwidth, because the quality of video using the chat feature is impressive. Sharon and I did a video chat on the Kinect with my parents who used a normal computer with Windows Live Messenger, and it worked flawlessly. Made me wish for Skype support on the Xbox (as that is where the majority of my webcam contacts are).

Another interesting feature of Kinect is the voice recognition. So far it seems to listen to Sharon better than it does to me, but either way it does a decent job of interpreting commands even with background noise. The downside is that it is limited to the “Kinect Hub” – a kind of mini-dashboard within the Xbox 360 dashboard. I look forward to broader voice support, so that I can tell my console to turn off, or launch Netflix.

I love the Kinect, so far! It’s hard to believe that the device I stood in line for over five years ago has changed so dramatically, but it has. And I can’t help but think that this is just the beginning. There’s so much you can do with a Kinect-style interface, and I can’t wait to see what comes next.

Thanks Santa!

Canadians celebrate new Xbox 360 dashboard, long for Netflix-like partnership

xbox 360Xbox 360 owners should be excited about the announcements Microsoft made today at E3! A number of new games were shown, including Fable 2, Gears of War 2, Fallout 3, and Resident Evil 5 (interesting that the most anticipated games are all sequels). They announced a bunch of new downloadable games, and will finally make community-designed games available in the next update. They’re enabling “play from hard drive” functionality, and have added a few new display support options.

Other new features include the ability to browse Xbox Live Marketplace content on the web, and the Xbox Live Party System which enables up to eight friends to connect to watch a movie, play a game, or share photos. Related to that feature are the new avatars, an extension to gamertags akin to Nintendo’s Mii.

And then there’s the two biggest announcements of all: the dashboard is getting a makeover, and Live Gold members will soon have access to Netflix streaming. When I heard about the dashboard update I thought, “finally”:

“When people turn on their Xbox 360s this fall, they’ll get an entirely new interface and Dashboard, an entirely new Xbox through the magic of software,” said John Schappert, head of Live services.

Microsoft is a software company after all, it’s about time they take advantage of that to do some cool new things with the console.

When I heard about the Netflix streaming feature, I thought “cool”. I agreed right away with MG Siegler:

With one fell swoop, Microsoft may have dealt its strongest blow in the consumer market to Apple in years.

Then I realized I live in Canada.

Netflix only serves U.S. customers at the moment, and as far as I know plans to expand to Canada and the UK were shelved a long time ago. The amount of content on Xbox Live for Canadians is already far behind our American counterparts, and this announcement just means we’re even further behind. As Mathew Ingram says:

If what you like is anything made by the CBC and the occasional CTV show like Little Mosque on the Prairie, then you are probably going to be in heaven. Otherwise, you are out of luck.

Sad, but true. I’m excited for the new dashboard and other features, but once again disappointed that as a Canadian my access to media via the Internet is severely limited.

Apocalypse Gaming Lounge in Edmonton

While walking to the City Market downtown today, Sharon and I happened upon Apocalypse Gaming Lounge, located on 107th street at 102nd avenue. The mirrored windows make it impossible to miss. Apocalypse opened on April 8th, after some construction and setup delays (according to their website). We decided to check it out.

Gaming machines

Apocalypse has thirty kick-ass looking computers for gaming, as well as a dedicated Xbox 360 Rock Band stage with two overhead flat screen televisions. They’ve also got a couple retro coin-op arcade machines. The decor is reminiscent of a restaurant like Moxie’s, with hardwood floors, black leather couches and exposed brick walls. You can see the full list of available games on their website.

They are open Sunday through Thursday from 10am to midnight, and Friday and Saturday from 10am to 2am. Rates are $6.50 per hour ($30 per day) for non-members, and $4.50 per hour if you decide to pay the $40 per year membership fee. There were no gamers in the lounge early this afternoon, but I suspect their clientele are more night owls than early risers. Here are some photos I took of Apocalypse.

Internet cafes are nothing new of course (a great one in Edmonton is 3rd on Whyte), but I haven’t seen many gaming lounges. I wonder if this is part of a growing trend? Are gaming lounges sprouting up in other cities? I think the concept is great, especially with games like Rock Band, but I wonder how feasible the business is. Apocalypse has 108 members in their Facebook Group though, so maybe there’s more demand than I thought.

Two Years of Xbox 360, Five Years of Xbox Live

Post Image It was two years ago today that I lined up at Best Buy very early in the morning to be among the first to snag the Xbox 360 gaming console. So, happy birthday Xbox 360! Kind of hard to believe it has been that long.

Last Thursday was another anniversary – the fifth for Xbox Live! It’s even harder to believe the service has been around that long – it launched exactly a year after the original Xbox console. My latest article at last100 examines Xbox Live:

Xbox Live started out as a multiplayer gaming network, but today the 8 million users with Live accounts do much more than just play games. Users can download movies and television shows, chat with friends, and more. Even Microsoft now describes the service as a “comprehensive unified online entertainment network”. Marketing-speak at its finest, but it’s true – Xbox Live is a key component of Microsoft’s connected entertainment vision. In this post we look at the state of Xbox Live today, and explore some of the ways Microsoft will likely enhance it in the future.

Give it a read, and let me know what you think!

Read: last100

Electronic Arts acquires Edmonton's BioWare

Post ImageElectronic Arts today announced that they have acquired Edmonton’s very own BioWare Corp. in a deal that could be worth $860 million USD. More accurately, EA is buying VG Holding, the parent company of both BioWare and Pandemic Studios. From GameSpot:

VG Holding Corp. was formed in late 2005 when esteemed Canadian role-playing game studio BioWare formed the aforementioned “superdeveloper” with Californian shop Pandemic Studios. The union was funded by Elevation Partners, a venture capital firm with rock star Bono on its board, and brokered by then-Elevation board member John Riccitiello, who became BioWare/Pandemic’s CEO.

A number of articles today have mentioned the fact that John Riccitiello left Elevation in February to become the CEO of Electronic Arts. So essentially, he has purchased BioWare and Pandemic twice. He must really like their games!

This is a great move for Electronic Arts. I’m sure fans of both BioWare’s and Pandemic’s games will have some reservations about the deal though. Will EA cause the studios to lose their mojo? I guess we’ll find out. Both companies will become part of the EA Games division, but Greg Zeschuk and Ray Muzyka will continue to run BioWare, and Andrew Goldman, Josh Resnick, and Greg Borrud will stay in charge of Pandemic, according to GameSpot. At least for the time being.

The official BioWare press release is here (PDF).

Read: GameSpot

Bring on personalized Xbox manufacturing!

halo3xboxTuesday is going to be a big day for Microsoft. September 25th is the release date for Halo 3, the much anticipated third installment in the Halo video game series. If you thought Halo 2 was a big deal (it sold more in the first 24 hours after release than most movies generate during their entire box office run) you’d be right – but Halo 3 is an even bigger deal.

Everything about Halo 3 is bigger and better than before, but especially the marketing. Heck, there’s a page at Wikipedia dedicated solely to marketing for Halo 3. Microsoft seems to have figured out that blogs like Engadget are important too. Look at what they sent to Engadget editor Ryan Block:

Listen up kids — the holidays have come way early. We’ve got our hands on the special edition Xbox 360 all done up in Halo 3 fashion… but that’s not all. The boys from Redmond sent a massive, massive package our way, including a giant, custom army bag, custom dog tags, two army meal rations, a first aid kit, the Xbox itself, two Halo 3 controllers and a headset, plus some other stuff hidden in the nooks and crannies.

The photo gallery is pretty darn cool, even if you’re not a Halo fan. One photo in particular caught my eye. Not only did Ryan receive a Halo 3 themed console, but it has his name engraved on the side! How cool is that? The bag and dog tags also have his name on them.

That got me thinking. What if Microsoft offered this package for sale, instead of just sending it to the press? I am sure people would happily pay more for a personalized Halo 3 kit. In fact, they could cut out the middleman altogether. Imagine pre-ordering Halo 3 online from Microsoft, with the ability to fully customize the package – colors, your name, etc. I’d pay for that, and I don’t think I’m the only one who would.

The Halo 3 themed console isn’t the first special edition Microsoft has launched – there was also the yellow edition for The Simpsons Movie. So it seems that personalization can be done, they probably just need to perfect the process. Microsoft made a big deal out of software themes and the faceplates for the Xbox 360, but maybe the next version of the Xbox will be truly customizable? Fully personalized manufacturing?

It could happen!

Read: Engadget

Build the next Tetris for Xbox Live Arcade

Post ImageSmart move Microsoft! It’s no secret that one of the biggest selling points for the Xbox 360 is the Xbox Live service, and specifically the Arcade which contains relatively simple games. Now Microsoft is making moves to further increase the importance of XBLA:

Microsoft plans to announce a contest akin to the television show “Project Greenlight” that will award a cash prize and a potential slot on Xbox Live Arcade to the best new game created with XNA tools. The company intends to announce the winner of the contest, called “Dream-Build-Play,” in August.

That’s pretty cool! Imagine seeing your game in the Xbox Live Arcade…that would be sweet. You can learn more about Microsoft’s XNA tools here.

Read: NYTimes.com

Xbox 360 V2

Post ImageThink Microsoft has been resting on their laurels with the launches of the Nintendo Wii and Sony PS3? Think again. According to Engadget they are working on a new version of the Xbox 360:

Ever wonder why Microsoft hasn’t released an HDMI cable for the Xbox 360, or whether the AV port was really capable of digital out? Well, here’s your answer: we landed pictures of what appears to be the second Xbox 360 — the Xbox 360 v2, if you will — codenamed Zephyr.

The new version apparently has a cooler 65nm processor, an HDMI port for 1080p, and a 120 GB hard drive. They might as well include an integrated HD-DVD player while they’re at it!

I would be lying if I said I wasn’t at least a little perturbed when I first read this, but I realize that I sealed my own fate by purchasing my 360 the day it was released. And I don’t regret it. It makes perfect sense to update components as they improve (and it becomes cost effective to do so). The HDMI port would be nice to have, but I’d need a TV capable of 1080p for it to really make a difference. And I doubt I’ll be getting one of those anytime soon.

Bottom line: Zephyr (if it turns out to be real) is a minor update. Games on Zephyr will be identical to games on today’s Xbox 360, and that’s all that really matters.

UPDATE: Engadget links to some pictures and a video of the HDMI port and HANA scaler.

Read: Engadget

LEGO Video Games

Post ImageMy brother bought me LEGO Star Wars II: The Original Trilogy for my birthday (which was Dec. 28) and we spent quite a bit of time playing it over the last couple days before he went back to Red Deer. I think I am hooked! I never played the original LEGO Star Wars game, but I almost want to go and buy it now. The concept always sounded kinda funny to me, but now that I’ve played the game, my laughter has been replaced with awe. The game is simple yet incredibly fun to play!

I was browsing around Wikipedia today, looking for information on the LEGO games, and I found this:

LEGO Batman is an adventure video game developed by Traveller’s Tales. It will be similar to the LEGO Star Wars series, in that it will both be a game based on a licensed property and have environments, objects and creatures made out of LEGO.

Awesome! That was the first thing I thought of while playing LEGO Star Wars – I thought, “they should make lots of LEGO games!” It’s such a wonderful environment for fun, light gaming.

Seems they are way ahead of me:

Upon being contacted, developer Jonathan Smith (games programmer) stated that they will definitely be developing more LEGO games in the future.

I don’t know what they have in mind, but I can think of some LEGO games I’d like to see! Here’s the movies/franchises I’d like to see turned into LEGO video games:

  • The Matrix
  • Lord of the Rings
  • Harry Potter (LEGO already has the rights to this one…)
  • Spider-Man

One of my favorite toys as a kid was LEGO. My brother, sister and I played with it all the time! It’s almost too perfect that LEGO is now playable on my new favorite toy, my Xbox 360.

Read: LEGO